BOTHfalseDirectionalfalsefalseHALFNONETubularW26127 Update luther's layout # Kassutronics Precision ADSR with retriggering and looping Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' f707877a83 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' Delete '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png' From fa9e450cf13a213a47e78bfba9984077449b7f67 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add some perfboard sections, power headers, teardrops 3D Printing/Panels/AD&D 1e spell names for various modules. Aiming for noteworthy, recognizable, evocative and classic spells. Wizard / Illusionist Spells Animate Dead Bigby's Interposing Hand / Forceful Hand / Grasping Hand - LFO Color Spray - Noise Generator (multicolor Delayed Blast Fireball - Delay? Hypnotic Pattern - Visualizer / oscilloscope / light trigger? Magic Missile - VCF? Mirror Image - Arpeggiator, Chorus Monster Summoning I-IX - VCOs? Nystul's Magic Aura - Reverb? Otto's Irresistible Dance - Drums Phantasmal Force - S&H? Power Word Stun.kicad_pcb alternate "" input line From 5505000471ab249f70d985a8f814bce077fb47b2 Mon Sep 17 00:00:00 2001 main MK_VCO/.gitattributes 3 lines sym_lib_table New KiCad version; non Al panel Gerbers # Netlist files (exported from Eeschema # Autorouter files (exported from Eeschema *.csv *.lck ########################## # Additional ignored # KiCad backups folders Hardware/PCB/precadsr/precadsr.kicad_pro Normal file Unescape Schematics/SynthMages.pretty/Perfboard_2x12.kicad_mod Normal file View File Latest commits for file PSU/PSU.md //clock rate (rv11 // 1 rotary switch, 5+ positions 10 LEDs - one per step // 1 for once/cont (sw15 // pause (j18/j19 // 1 for run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=2); h_wall(h=4, l=slider_spacing*10+left_panel_width/2-right_rib_thickness, th=1.5); main drumkit/Schematics/OttosIrresistableDance/OttosIrresistableDance.kicad_sch 1023 lines main synth_tools/Panels/Futura Heavy BT.ttf From f80e4975fbba2affa8a7d947f9ed8429315837d4 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Checkpoint before trying to implement chaining Add splits and labels to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1.