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* 0.3]) union() { z_position = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; bottom_row = v_margin + 12; row_1 = vertical_space/7; row_2 = working_increment*1 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; out_row_5 = working_increment*4 + out_row_1; out_row_9 = working_increment*8 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_4 = working_increment*3 + out_row_1; //special-case the knob body. [mm] // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the height about right. It's easier to tell in real life than in the mid surdos.

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