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Rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; working_height = height - v_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - thickness*2; left_rib_x = thickness * 1; right_rib_x .

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