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//knob_radius saw_out = [output_column, row_2, 0]; fm_in = [h_margin+working_width/8, row_3, 0]; c_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness * 1; h_wall(h=4, l=right_rib_x); } module arrow_indicator() { } /* OotS uses some kind of pitch correction on the streets of the plastic walls. Clf_wall = 2; // plastic walls are 2mm 3D.

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