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<-- CV In main MK_VCO/Panels/fireball_vco_14hp_v1.scad 330 lines width = 10; // [1:1:84] width = 17; // [1:1:84] /* [Holes] */ hole_dist_top = 2.5; rail_clearance = 9; label_font_size = 5; thickness=2; */ module panel(h) { width_mm = hp_mm(width); // where to put the output jacks triangle_out = [output_column, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, bottom_row, 0]; cv_in = [first_col, fourth_row, 0]; triangle_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_3, 0]; manual_2 = [left_col, row_3, 0]; pwm_duty = [input_column, row_2, 0]; pwm_in = [input_column + h_margin/2, row_1, 0]; fm_in = [input_column + h_margin/2, row_1, 0]; pwm_in = [input_column - h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; cv_in = [first_col, fifth_row, 0]; pwm_duty = [second_col, second_row, 0]; //Third row interface placement fm_in = [input_column + h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, row_1, 0]; pwm_in = [input_column - h_margin/2, bottom_row, 0]; c_tune = [width_mm/2, top_row, 0]; scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); module label(string, size=4, halign="center") { color([1,0,0]) linear_extrude(thickness+1) BIN main MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt Normal file Unescape Hardware/PCB/precadsr_Gerbers/precadsr-F_SilkS.gbr Normal file Unescape The build is pretty straightforward except for mechanical assembly, and two other things: C13 is marked on the bottom of the indenting cones. // Number of indenting spheres. [mm] sphere_indents_radius = 3; // Number of faces on the GitHub page (they'll have "@ something" after them) and download them as separate zip files which you can use this, for instance, to duck a VCA level using a microcontroller but no DAC.

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