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Light tweaks checkpoint after roughing out middle PCB Update to 7.0, slider footprint Update to 7.0, slider footprint Update to 7.0, slider footprint height = 266 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font; saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = hole_dist_side + thickness; output_column = width_mm - thickness; // column from edge plus hole radius h_wall(h=4, l=slider_spacing.

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