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// Maximum depth cut by the indenting cones. [mm] // Top radius of the object. // If you don't want markings. (RingWidth must be non-zero.) NotchedShaft = 0; right_rib_x = width_mm - thickness*2.2; left_rib_x = 0; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; DivotDepth.

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