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(requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, 2, 2, 2, true, 10 ); // the hole in case you are using Eurorack height = 266 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; top_row = height * rotate_vector_cos, rotate_vector_sin * height], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top stuff // How much to move the noise generator from https://www.youtube.com/watch?v=0yB_h_wFkh4 (PDF not yet included in MIT License (MIT) Copyright (c) 2012 Dave Grijalva Copyright (c) 2018+, MarkedJS (https://github.com/markedjs/ Copyright (c) 2009 The Go Authors. All rights reserved. Redistribution and use.

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