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(HP row_2 = row_1 + v_margin + 12; row_1 = bottom_row + v_margin + 12; top_row = height - v_margin - title_font_size*1.5; working_height = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top horizontal rib h_wall(h=1.6, l=right_rib_x); // middle-bottom h rib // bottom horizontal rib // bottom horizontal rib h_wall(h=4, l=right_rib_x); // one more vertical.

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