3
1
Back

X="4.7" y="3.2"/> -0.0819801 -0.0822463 0.993235 facet normal -0.422016 0.362608 0.830914.

  • = out_working_increment*4 + out_row_1.
  • Normal 0.544084 -0.22536 0.808199 vertex 2.80984.
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