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[first_col, fourth_row, 0]; triangle_out = [third_col, third_row, 0]; saw_out = [third_col, fourth_row, 0]; triangle_out = [third_col, third_row, 0]; saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_3, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness + 6 + tolerance; // rib + half a jack col_right = width_mm - hole_dist_side, height - v_margin - title_font; left_rib_x = 0; right_rib_x = width_mm - thickness*2; left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm - thickness*2; // draw a "vertical" wall // h = z height, i.e. How tall the wall is coming out of the hole to go all.

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