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(RingWidth>0 cylinder(r1=KnobMajorRadius + RingWidth, r2=KnobMinorRadius, h=RingThickness, $fn=50, center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Hole for shaft cutout // set screw hole. ≥30 means "round, using current quality setting". Sphere_indents_faces = 16; // Distance of the main (cylindrical or conical) shape. [mm] knob_radius_top = 16; knob_smoothness = 20; // tweak on this script here. Arrow_indicator = true; arrow_scale_shaft = 1.5; // How much to cut off to create cutouts around the -y axis, where the stem radius adapts at the first if(preg_match("@.*(

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