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Cylinder(h = stem_transition_height, r1 = stem_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, r2 = stem_transition_radius, $fn = shafthole_faces); // Adapt to a D-shaped shafthole cross-section. 0 to keep it round. [mm] // Rotation offset of all spheres. Allows to.

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