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} Invisible Bread, Softer World (alt tags we don't need to call out for) $article['content'] = $this->get_img_tags($xpath, "//div[@id='comicbody']//img", $article); $article['content'] .= "
$orig_content
"; // Awkward Zombie $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='content']/img", $article); } // } // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -10.1904 0 0 Y N 1 F N DEF 3_pin_Molex_header J 0 40 Y Y 1 F N DEF SW_Rotary4x3 SW 0 0 Y N 1 F N DEF R 0 0 N Y 1 F N DEF Graphic GRAF 0 40 Y Y 1 F N DEF SW_DIP_x03 SW 0 0 Y N 1.

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