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{ cube([board_width, board_height, thickness]); linear_extrude(thickness) polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl create mode 100644 Images/PXL_20210831_000949090.jpg create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/TerminalBlock_Degson_DG301_1x03_P5.00mm_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Switch_Hole_NPTH.kicad_mod create mode 100644 3D Printing/Panels/Radio Shaek Standoff.scad Normal file Unescape // margins from edges h_margin = thickness*2; v_margin = hole_dist_top*2; output_column = width_mm - h_margin; left_rib_x = thickness * 1.2; right_rib_x = width_mm - thickness*2; left_rib_x = thickness * 2; right_rib_x = width_mm - h_margin; cv_in = [h_margin, row_1, 0]; saw_out = [third_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; audio_in_2 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_7, 0]; cv_in_1b = [right_col, row_5, 0]; audio_out_1 = [right_col, row_1, 0]; square_out = [third_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; audio_in_2 = [left_col, row_7, 0]; cv_in_1b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_2, 0]; cv_2b_atten = [right_col, row_1, 0]; left_rib_x = thickness * 1; h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top horizontal rib //} module make_surface(filename, h) { } module mounting_hole_m3(h=thickness, flange=8, style="nut"){ cube([flange, flange, h], center=true); if (RingWidth>0 cylinder(r1=KnobMajorRadius + RingWidth, r2=KnobMinorRadius, h=RingThickness, $fn=50, center=true); if (style == "nut"){ // a hexagonal cutout (undersize to melt an m3 heat-set insert //hole(s) for anchor Latest commits for file Schematics/LUTHERS_VCO.diy Update luther's layout Drill report for precadsr-panel.kicad_pcb Created on Tue Mar 5 20:19:51 2024 Copper Layer Stackup: ============================================================= L1 .

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