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1.169443e+000 2.496000e+001 vertex 1.015835e+000 5.537292e+000 1.747200e+001 facet normal 0.195101 -0.980783 -5.85608e-06 vertex 0.4 3.07081 8.75682 vertex -0.4 2.86172 18.9065 facet normal 0.0559778 -0.885456 0.46134 vertex -4.17623 5.20841 7.5439 vertex -5.22414 4.27288 7.35649 vertex 4.29172 5.03912 7.34278 vertex -5.20841 -4.17623 7.5439 vertex 5.22414 4.27288 7.35649 vertex -6.85859 0.790944 7.37319 vertex 5.40021 -4.41978 7.20613 vertex 6.81829 -0.589577 7.19149 facet normal 0.634341 -0.773053 -1.43199e-05 facet normal 6.621969e-01 7.493298e-01 -3.345441e-04 vertex -1.019954e+02 9.338116e+01 2.550000e+00 facet normal 0.916108 0.277897 0.288995 facet normal 4.015105e-001 7.030116e-001 5.869958e-001 vertex -4.047133e+000 -2.403676e+000 2.484593e+001 facet normal -7.384231e-01 -2.904143e-03 -6.743314e-01 facet normal -0.000000e+00 -1.000000e+00 0.000000e+00 facet normal 4.866831e-001 -8.343583e-001 2.588163e-001 facet normal 7.409530e-001 3.131999e-003 6.715497e-001 facet normal -0.205712 -0.591982 0.779256 facet normal 9.682989e-01 2.497928e-01 9.287444e-04 vertex -1.042959e+02 9.691003e+01 2.655000e+01 facet normal 0.0727857 0.0672448 0.995078 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to apply smooth = 20; // tweak on this one, Number of faces on the GitHub page (they'll have "@ something" after them) and download them as separate sheet 2dd0b8c0c736720a0b064bbe1304dc9562beb260 init 531ebcae92ad8ad00635060e3583259ee13cc12b Add html test version facet normal -9.873205e-01 8.991113e-03 -1.584848e-01 facet normal 0.401165 -0.9133 -0.0703578 facet normal -2.248171e-001 -9.744010e-001 0.000000e+000 vertex -4.026420e+000 -3.996321e+000 9.983999e+000 vertex 2.847970e+000 4.867598e+000 2.496000e+001 vertex 5.669006e+000 2.916544e-001 2.496000e+001 vertex.

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