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Non-zero.) RingMarkings = 10; // [1:1:84] // margins from edges h_margin = thickness*2; v_margin = hole_dist_top*2 + thickness; width_mm = hp_mm(h); difference() { difference() { difference() { difference() { union() { z_position = height / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_margin = 1; // actually.. I don't know what this does. Pad = 0.2.

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