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Height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height], // top point? ]; From 32ece2d681b26731bad50902587b988d6a79e43e Mon Sep 17 00:00:00 2001 Subject: [PATCH] Added The Trenches; yet more code style tweaking // The Trenches elseif (strpos($article["link"], "trenchescomic.com/comic/post/") !== FALSE ) { union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.33435 5.74921 facet normal -4.926590e-001 8.446020e-001 2.096057e-001 facet normal.

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