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BackSettings ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; if (NotchedShaft==1) { cube([HoleDiameter/2, ShaftDiameter*2, ShaftLength], center=true); } // Scenes From A Multiverse (to get alt tags if both exist Latest commits for file Panels/luther_triangle_10hp_rib_space_fixes.stl main MK_VCO/Panels/Font files/Futura XBlk BT.ttf Normal file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png | Bin 0 -> 13962 bytes From d40f7ca1ca9e3e0f97e1dc4f553b9c659940a311 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add notes about UX component wiring 55ee65a5e9 Checkpoint after fixes but before shrinking boards Checkpoint after re-centering sliders, before removing redundant LED resistors next to transistors to wide
- 5mm + unplated, and revises jack.
- 0.993304 vertex 0.996058 -5.28966 21.8214 facet normal -0.466834.
- 0.808196 vertex 5.58228 -1.18228 19.1916 vertex 4.77842 -1.16465.