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= true, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = sphere_indents_faces); height = cone_indents_height + 2 * nothing; z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : cone_indents_count]) { // generate holes for.

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