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// 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; col_right = width_mm - col_right + tolerance*4 + 8; //three knobs plus space between them left_panel_spacing = left_panel_width.

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