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Working_increment*1 + row_1; // special: the right-hand side tries to squeeze 6 rows into the space of 5 out_working_increment = working_increment * 4 / 5; row_2 = row_1 + v_margin + 12; row_2 = row_1 + v_margin + 12; top_row = height * rotate_vector_cos; points = .

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