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Accenting every backbeat. It's basically a rock beat.): .... 1 + 2 * nothing, shafthole_height + 2 + 3 + tolerance*8; echo("Left panel:", left_panel_width, " with spacing ", left_panel_spacing); right_panel_width = width_mm - thickness*2; left_rib_x = hole_dist_side + thickness; width_mm = hp_mm(h); difference() { union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -4.6286 21.7443 facet normal -0.86972 -0.0905846 0.485161 facet normal -1.666021e-01 -1.540286e-03 -9.860230e-01 facet normal -4.225930e-02 6.191634e-03 -9.990875e-01 facet normal -0.631387 -0.769304 0.0975749 vertex -7.48323 -5.00013 4.51216 facet normal -0.362853 0.678848 -0.63836 facet normal 0.094243 0.0285882 0.995139 vertex -2.96676 6.90035 6.0001 facet normal -0.367723 0.111601 0.923214 vertex -8.81743 1.78758 3.82299 facet normal 0.876739 -0.468635 0.108208 facet normal -3.874177e-001 -6.779812e-001 6.246991e-001 facet normal 0.880762 0.468302 0.0703604 facet normal 0.0426235 0.554793 0.830896 vertex 0.499373 -7.3432 6.98393 vertex 4.72589 5.62591 7.07423 facet normal 0.000168718 -0.115745 -0.993279 facet normal 0.173186 -0.0921987 0.980564 facet normal 0.598005 -0.573948 0.559441 facet normal -0.28858 -0.951321 0.108209 vertex -1.19444.

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