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&& B.Layer == 'Edge.Cuts'" condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'track' && B.Type == 'graphic')" # This would override board outline and milled areas # (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic.

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