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Are unnecessary? Alternative: Midi -> CV We could also be two separate players. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_2 = row_1 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; fm_lvl = [second_col, fifth_row, 0]; square_out = [output_column, row_1, 0]; audio_out_2 = [right_col, row_5, 0]; audio_out_1 = [right_col, row_7, 0]; manual_1 = [left_col, row_3, 0]; manual_2 = [left_col, row_5, 0]; audio_out_1 = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; square_out = [width_mm-h_margin, row_1, 0]; pwm_in = [first_col, third_row, 0]; saw_out = [output_column, row_2, 0]; fm_lvl = [second_col, third_row, 0]; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, second_row, 0]; //Third row interface placement triangle_out = [third_col, fifth_row, 0]; //left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib .

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