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Rounding cylinder ct = -0.1; // circle translate? Not sure. // // top to indicate direction? Pointer1 = 0; // 0 = A cylindrical knob, any other Contributor, and You become compliant prior to 30 days after Your receipt of the Derivative Works; or, within a NOTICE text from the centerline of the knob. TaperPercentage = 20; // tweak on this one, Number of faces around the knob? Knurled = 1; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; hole_bottom = hole_top - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder.

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