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Then MSD. Unless we're stopping, then MSD doesn't play the 4th repetition. BSD: H H H MS2: R R <- higher MSD, usually just one mallet; can play a lot of variations main MK_VCO/Panels/luther_triangle_vco.scad 274 lines HP = 5.07; // 5.07 for a clock on the bottom. Clf_indicator_angle_from_notch = 0; right_rib_x = width_mm - hole_dist_side, height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * rail_depth] // top horizontal rib h_wall(h=4, l=right_rib_x); // middle-bottom h rib pcb_holder(h=10, l=top_row-rail_clearance*2-15-thickness, th=1.15, wall_thickness=1); // lower h-rib reinforcer Panels/luther_triangle_10hp_rib_space_fixes.stl Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/CP_Radial_D5.0mm_P2.00mm.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/analogoutput_12mm.kicad_mod Normal file View File Panels/luther_triangle_vco.scad Executable file View File Find and replace last few thin traces, fix teardrops and gnd fill db7d02719b68f4d2f81a25d8b6527257f18cc3a1 Embiggen traces, add teardrops f63cfba9541079f9f5e1341fca38abad6837ea65 Add 55k-ish resistor to coarse knob to fix this and turn.

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