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= -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font; saw_out = [output_column, row_2, 0]; f_tune = [second_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; square_out = [output_column, row_1, 0]; square_out = [third_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; square_out .

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