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{ z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin - title_font; saw_out = [h_margin + working_width/4, row_1, 0]; audio_out_2 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_3, 0]; right_rib_x = width_mm - h_margin; out_row_1 = v_margin+12; row_2 = working_increment*1 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_4 = working_increment*3 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_4 = working_increment*3 + row_1; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; cv_in_1a = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_5.

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