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-0.703598 0.707106 -0.0703595 vertex 8.66595 -1.30618 12.2548 facet normal 0.471406 0.881916 -0 facet normal 0.989339 -0.0974854 0.108192 facet normal 0.9626 -0.191641 -0.191506 facet normal 0.268373 0.884719 0.381114 facet normal 8.884379e-01 4.589969e-01 -0.000000e+00 vertex -1.042160e+02 1.011513e+02 1.561034e+01 facet normal -8.031676e-001 -3.367382e-003 5.957437e-001 vertex 5.108496e+000 -2.948792e+000 2.482134e+001 facet normal -1.304235e-001 2.235948e-001 9.659167e-001 facet normal -0.191478 0.962628 -0.191531 vertex -0.4 -3.32616 18.2467 facet normal -2.488588e-001 -4.377418e-001 8.639742e-001 vertex 6.654094e-001 4.412547e+000 2.494118e+001 facet normal 1.206252e-14 -1.000000e+00 6.598533e-15 facet normal -0.365754 0.300169 0.880978 facet normal -0.816006 -0.545394 -0.191519 facet normal 0.631369 0.769324 0.0975348 vertex 7.4445 -5.04732 4.51216 facet normal -2.801356e-02 9.996075e-01 3.524119e-04 facet normal 0.828696 -0.0816193 0.553715 vertex -9.71631 -0.301613 3.26879 facet normal -0.586516 0.714676 0.3811 facet normal 4.463730e-08 1.000000e+00 0.000000e+00 0.000000e+00 facet normal -0.491352 -0.598708 0.632552 vertex 4.86024 -7.27387 5.33536 facet normal -0.938727 0.284751 0.194185 facet normal -7.499905e-01 4.160305e-03 6.614355e-01 vertex -1.083551e+02 9.695134e+01 1.122183e+01 facet normal 0.652501 -0.754514 -0.0703644 vertex 1.9454 -8.52337 12.4333 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use for rounding teh top edge. ≥30 means "round, using current quality setting". Sphere_indents_faces = 16; // Bottom radius.

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