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: 2; // plastic walls are 2mm 3D Printing/Pot_Knobs/knob_docs.scad Executable file View File Panels/a_color_icon_of_a_flying_fireball.webp Normal file Unescape 3D Printing/Pot_Knobs/knurledFinishLib_v2.scad Executable file View File Find and replace last few thin traces, fix teardrops and gnd fill Embiggen traces, add teardrops updated C5 footprint & tracing; schematic annotation Add 55k-ish resistor to coarse knob to fix - Errant connection between R25 and R1. This needs to be fixed elsewhere Schematics/Enlarge/Enlarge.kicad_sch | 206 Update README.md 3d0ca7fdf6e2ad8d7864221e585c668e46544055 Update README.md 8fe829edc2a52299443ce1d2193e2aa04d060c17 From b22080a808f5ee5eddd0b607f432f7fa2c4fb139 Mon Sep 17 00:00:00 2001 main synth_tools/Schematics/SynthMages.pretty/C_Rect_L22.0mm_W6.1mm_P20mm_MKT_BIG_RED_CAP.kicad_mod 41 lines ec89d624dc Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DPDT-toggle-switch-1M-seriesx.kicad_mod delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Mounting_Hole.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/analogoutput_12mm.kicad_mod create mode 100644 Panels/FireballSpellVertVerySmall.png create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.sch deleted file mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Jack_Hole.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/SOT-23_Handsoldering.kicad_mod create mode 100644 3D Printing/Panels/Radio_shaek_standoff_thick.stl create mode 100644 Hardware/Panel/precadsr-panel/precadsr-panel.pro Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/FIREBALL VCO.png differ Binary files /dev/null and b/3D Printing/Pot_Knobs/pot_knob_two_parts_cap.stl differ Binary files /dev/null and b/Panels/luther_triangle_vco_quentin_v3_only_art.stl differ Binary files /dev/null and b/Examples/precadsr.pdf differ hole_vdist = 44.5; hole_radius = hole_diameter / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5.

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