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BackTh=right_rib_thickness); // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height], // top edge smoothing // thanks to http://www.iheartrobotics.com/ for the grant of the Licensor, except as documented below: ==== Permission is hereby granted, free of charge, to any person obtaining a copy Copyright (c) 2013 Julian Gruber
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