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Sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = 3, center = true, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_transition_height, r1 = stem_radius, $fn = knob_faces); // Create a round cutout (to use an m3.

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