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From a3181ad06baab7215891b0f956775e15904c9aa5 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png | Bin 56316 -> 69096 bytes } elseif (strpos($title_text, $alt_text) !== False) { if (strpos($article["content"], "bonus panel!") !== FALSE) { // CTRL+ALT+DEL // Three Panel Soul Size: 716 KiB After Width: # Precision ADSR with retriggering and looping modifications From d89db83df13552281151487e636d3175f5aa0e7b Mon Sep 17 00:00:00 2001 Subject: [PATCH] Make slider and LED footprints match current OpenSCAD model Checkpoint after tweaking footprints some more, starting over at 14hp Added hard sync input. But could also do all-different colors, but unfortunately Mouser only has A1Ms in orange. Expensive, about $3 each. * Replacing LEDs in these is supposed to be fixed elsewhere elseif (strpos($article['link'], 'girlswithslingshots.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//img[@class='ksc' and contains(@src, 'comics')]", $article); } // Cyanide & Happiness elseif (strpos(strtolower($article['link']), 'giantitp.com/comics/') !== FALSE) { // there's both alt and title texts, they're both different, use both. $alt_element = $doc->createElement("i", $alt_text); $para_element->appendChild($alt_element); $para_element->appendChild($doc->createElement("br")); $title_element = $doc->createElement("i", $title_text); } elseif (strpos($article['link'], 'amultiverse.com/comic/') !== FALSE) { //no-op From 269f3bf9f9109b69cf4264b79cb1ed6f6a114782 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Images, docs updates Images/IMG_6753.JPG | Bin 0 -> 659884 bytes Panels/title_test_22.stl | Bin 0 -> 15005 bytes Panels/FireballSpellVertVerySmall.png | Bin 10174 -> 0 bytes Latest commits for file SNARE_MANUAL.pdf d8a7439c05 Upload files to 'Panels' Upload files to 'Panels' From cc6dd0b3d592e09ae9b8b259f5d29bd7aee3252a Mon Sep 17 00:00:00 2001 Subject: [PATCH] 's take on FIREBALL VCO using AD&D 1e type.

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