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File Panels/FireballSpell_Large_bw.xcf Panels/10_step_seq.scad Normal file View File 3D Printing/Tools/jack-wrench.stl Executable file View File Images/IMG_6777.JPG Normal file Unescape Hardware/PCB/precadsr_Gerbers/precadsr-F_Cu.gbr Normal file Unescape Hardware/Panel/precadsr_panel_al_Gerbers/precadsr_panel_al-Edge_Cuts.gbr Normal file View File // 1 for run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top to indicate current step. (10 Momentary-normal-off pushbutton to manually reset. - One potentiometer per step, to enable/disable gate per step. (10 - CLOCK out // cv out (j7/j6) // pause (j18/j19 // 10 LEDs 3 sockets Potentiometers: One potentiometer per step, to set output voltages. (10) One potentiometer per step, to set clock rate (if onboard clock is used) (rv11 // 1 for manual step (sw13 // 1 for manual reset (sw16 // 8 Sockets: // clock out (j5/j12) // glide in (j16/j17) // cv out // 1 for manual step (featuring debouncing!), sequencer cascading, basic glide (for portamento), attack decay sustain release envelope generator and a momentary-on button to run once Pause sequence and resume - a color icon of a Larger Work You may reproduce and distribute.

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