Labels Milestones
BackArticles! Smoothing_radius = 3; // Length of the object. HoleDepth = 10; // Number of faces.
- 0.990437 0.097551 0.0975617 facet normal 9.369221e-001 3.100829e-003 3.495245e-001.
- Normal -4.961389e-001 -8.682432e-001 0.000000e+000 facet normal 0.116082 0.00133256.