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V1.1 Finish PCBs .../Unseen Servant/Unseen Servant.kicad_pro create mode 100644 Panels/luther_triangle_vco_quentin_v2.scad create mode 100644 Synth_Manuals/Module Summaries.ods pushed tag v1.0 to synth_mages/MK_SEQ released Prototype Version 1.0 at synth_mages/MK_SEQ pushed tag v1.0 to synth_mages/precadsr From fd8b2dd8a7c07368476bde4f42aea6df4bff239b Mon Sep 17 00:00:00 2001 Subject: [PATCH] 's take on FIREBALL VCO using AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' e97ef3972850f598b56fc0365b7ac9a8c525cde5 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' Latest commits for file Images/precadsr-panel-holes.png 972d8b1e07 adds front panel design and includes 2.5mm centerward shift for input and output jacks output_column = width_mm - thickness*2; // How much horizontal space needed for left-hand and right-hand sub-panels right_panel_width = 12; // overkill; currently three 3.5mm jacks needing 8mm //calculated x value of exact middle of panel after deducting left/right sub-panels slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; panel(width); // waves out } // Drugs and Wires elseif (strpos($article["link"], "satwcomic.com/") !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $img_tag = $this->get_img_tags($xpath, '(//div[@id="comic"]//img)', $article); } Added The Trenches; yet more code style tweaking 2015-03-27 02:51:25 -07:00 Subject: [PATCH] Add PSU Latest commits for file Dual_VCA.diy Add VCA shaek layout Add schematic, start on PCB Added hard sync (to a clock/gate/trigger input) Quantizer Interfaces to digital components and interconnects between middle and bottom mountSurfaceHeight = (panelOuterHeight-panelInnerHeight-railHeight*2)/2; panelInnerOffset = (panelOuterHeight-panelInnerHeight)/2; echo("railHeight: ", railHeight); echo("mountSurfaceHeight",mountSurfaceHeight); offsetToMountHoleCenterY=mountSurfaceHeight/2; offsetToMountHoleCenterX = hp - holeOffset; .

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