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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 10.1139 2.58057 vertex 7.20568 -7.20568 0 facet normal 2.115785e-07 -1.000000e+00 -6.480758e-07 facet normal -9.996590e-01 2.611259e-02 1.272368e-07 vertex -1.045770e+02 9.890134e+01 1.755000e+01 facet normal 4.123376e-003 9.999915e-001 0.000000e+000 facet normal 2.012630e-13 -1.000000e+00 4.835418e-14 facet normal 9.788642e-01 5.059744e-03 -2.044486e-01 vertex -1.051912e+02 9.715134e+01.

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