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Ord*sin(lf2), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ord*cos(lf1), ord*sin(lf1), h1], [ 0,0,h2], [ ord*cos(lf0), ord*sin(lf0), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ord*cos(lf0), ord*sin(lf0), h0], [ ird*cos(lf1), ird*sin(lf1), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ 0,0,h2], Created on Tue Mar 5 20:19:51 2024 Copper Layer Stackup: ============================================================= L1 : F.Cu front L2 : B.Cu back Drill file 'precadsr-panel.drl' contains plated through holes are merged with plated holes unplated through holes: unplated through holes: ============================================================= 77735c00cc3285131373f5cfc61b82eab5963d12 Update README.md 83b013c3637bfb179ad62b90a6c8b2f5fb547c8c Update README.md * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use your choice of sitching hardware). Consider aesthetics and prcticality of stand-offs from front panel. Tightening it down here: https://www.youtube.com/watch?v=mmd_7p62Z18 Samba Reggae 1 is probably around the top square(smoothing_radius+pad,smoothing_radius+pad); rotate_extrude(convexity=10, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = shafthole_faces); // Adapt to a D-shaped shafthole cross-section. 0 to keep labels all the same Cost*, per PCB, including shipping, of minimum order size that is intentionally submitted to JLCPCB on 20240124 63579cf959 Add notes about UX component wiring Add notes about wiring SW15 cross-board facet normal 7.071059e-001 1.829370e-003 7.071053e-001 vertex -5.083324e+000 1.988821e+000 2.484855e+001 facet normal -0.036199 0.0923587 0.995068 facet normal -0.560081 0.682453 0.469646 facet normal -0.768477 -0.63066 0.108216 facet normal -6.538864e-01 -5.951017e-04 7.565925e-01 facet normal -4.936044e-001 8.471878e-001 1.965393e-001 facet normal -0.500093 0.865972 -7.30812e-05 facet normal 0.468349 -0.312814 -0.826315 vertex -2.27697 1.77649 18.9096 facet normal 0.0974021 0.99518 0.0113627 facet normal -0.364903 -0.547893 0.752767 facet normal -0.507857 0.489735 0.708689 facet normal -0.478838 0.872279 0.0992143 facet normal -0.382468 -0.447802 0.808202 facet normal 0.115822 2.37262e-05 -0.99327 facet normal 0.290279 0.956942 -7.53346e-07 facet normal -0.338921 -0.181155 0.923209 vertex -4.96056 7.50438 3.82299 facet normal -0.831467 -0.555574 0 vertex 8.82707 -1.75581 0 vertex 9.8813 2.36142 2.19603 vertex -9.99456 1.98804 2.19603 vertex 9.8813 -2.36142 2.19603 vertex 5.96308 8.22545 0 vertex 8.82707 1.75581 0 vertex 8.82707 1.75581 3 facet normal 0.115912 0.000107246 0.993259 vertex -0.0404587 7.35197 6.86195 facet normal -3.677672e-001 -6.432549e-001 6.715433e-001 vertex -5.451008e-003 5.862898e+000 2.486861e+001 facet normal -0.0497529 0.0861751 -0.995037 vertex 7.43617 6.66225 0.0393247 facet normal -2.555518e-001 4.397891e-001 8.609756e-001 facet normal -9.127763e-01 -4.084597e-01 -0.000000e+00 vertex -1.041733e+02 9.652563e+01 1.055000e+01 facet normal 0.11511 -7.7227e-05 0.993353 facet.

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