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X="1.3" y="3.0"/> Update luther's layout Update luther's layout = holeWidth-mountHoleDiameter; offsetToMountHoleCenterY=mountSurfaceHeight/2; offsetToMountHoleCenterX=hp;//1hp margin on.

  • The rail + a safety margin // margins.
  • Normal -4.740342e-001 8.135308e-001 3.368371e-001.
  • Polygon(points=[ [x0,y0],[x1,y0],[x1,y1],[x2,y2], [x2,y3],[x1,y4],[x1,y5],[x0,y5] ], paths=[ [0,1,2,3,4,5] ]); .
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