3
1
Back

// 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = working_height / 7; // Depth of the plastic walls. Clf_wall = 2; hole_radius = hole_diameter / 2; hole_vert = (board_height - hole_vdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { .

New Pull Request