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2; right_rib_x = width_mm - col_right - thickness; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 2.5 6.5 facet normal 0.0376662 -0.382434 0.923215 vertex -1.71116 8.83147 3.82299 facet normal -0.257305 0.262695 0.929939 facet normal 0.92061 -0.302887 0.246448 facet normal 0.995182 -0.0973807 0.0114129 facet normal -8.724404e-001 -5.237517e-003 4.886925e-001 vertex 4.065923e+000 2.328691e+000 2.482134e+001 facet normal -0.0810354 0.083183 0.993234 vertex 5.83003 -4.3315 7.92322 facet normal -8.106381e-01 -5.855475e-01 3.154248e-04 vertex -1.033298e+02 9.485338e+01 4.255000e+01 facet normal -0.996728 -0.0397744 0.0703605 facet normal 0.491592 -0.262765 0.830236 facet normal 0.0818837 -0.0813285 0.993318 vertex -4.13072 4.97411 7.83604 facet normal 0.288901 -0.952376 0.0975479 facet normal 0.491592 0.262761 0.830237 vertex 5.26058 7.87301 3.54602 vertex -1.90135 9.55875 3.26879 facet normal 0.993086 -0.0624774 0.099381 facet normal 6.013036e-01 7.990207e-01 -0.000000e+00 facet normal -4.416190e-14 -1.000000e+00 -9.205179e-14 facet normal -0.114987 0.957361 0.265023 facet normal -0.0868544 0.0464246 0.995139 vertex -1.52046 -7.64388 5.97318 vertex 6.9771 -2.78147 6.0001 facet normal.

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