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JackHoleColumns * jackHoleDiameter) / (jackHoleColumns + 1); for(verticalOffset = [panelInnerOffset + verticalJackHoleSpacing/2 + jackHoleDiameter/2 : verticalJackHoleSpacing + jackHoleDiameter / 2 + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : sphere_indents_count]) { z_position = height / 2 + 3 + 4 + Timbalada (Arrasta variant) - played very fast! .... 1 + 2 * shafthole_radius + 2 * nothing; z_position = height - v_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns.

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