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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -9.96384 2.94279 facet normal 0.951321 -0.28858 0.108209 facet normal -0.0817037 -0.0823248 0.993251 vertex -5.77664 4.28775 7.9152 facet normal -0.499881 -0.866094 5.82713e-05 facet normal 0.0820584 -0.0817537 -0.993269 facet normal -0.471711 0.881672 -0.0119957 facet normal 0.205725 -0.591985 0.77925 facet normal -0.223441 0.736595 -0.638358 facet normal 0.111558 0.258184 0.959633 facet normal 8.244231e-16 -2.375573e-15 -1.000000e+00 facet normal 0.769304 -0.631387 0.0975749 vertex 5.00013.

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