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Ref="S?" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/607ED812/60800A40" Ref="R27" Part="1" AR Path="/60B16110" Ref="J?" Part="1" AR Path="/607ED812/609384DB" Ref="#FLG0102" Part="1" AR Path="/607ED812/607F01E7" Ref="R25" Part="1" AR Path="/609384DB" Ref="#FLG?" Part="1" AR Path="/60A9C0A9" Ref="R?" Part="1" AR Path="/607ED812/607F01E7" Ref="R109" Part="1" AR Path="/607ED812/60C38349" Ref="R10" Part="1" AR Path="/607ED812/60970E37" Ref="S1" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/607ED812/60802B98" Ref="R29" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/607ED812/60A9C088" Ref="R14" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/60C38349" Ref="R?" Part="1" AR Path="/60C3833D" Ref="R?" Part="1" AR Path="/607ED812/60B160FF" Ref="J10" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/60970E37" Ref="S?" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/607ED812/60C38343" Ref="R22" Part="1" From 3d279dd88cba890e1ff05b6fd01cb5480b1f325e Mon Sep 17 00:00:00 2001 Subject: [PATCH] More cleanup d12ec1f19bbae8f01395e4c76a152d3d4ce7a3d4 More repo cleanup, adopt github .gitignore file More repo cleanup, adopt github .gitignore file # Temporary files fp-info-cache # Autorouter files (exported from Eeschema) *.net # Autorouter files (exported from Pcbnew *.ses # Exported BOM files *.xml *.csv # KiCad backups folders *-backups # Compressed files *.zip # Mac stuff *.DS_Store # Emacs temps *~ Initial version *.dsn *.ses Fireball/Fireball VCO saw wave core.circuitjs.txt 90 lines main synth_tools/3D Printing/Cases/Eurorack Modular Case History width = 17; // [1:1:84] width = 17; // [1:1:84] working_increment = working_height / 7; // rows up from a base. UI: main arrasta/Samba Reggae rhythms.txt 29 lines Samba Reggae 1 Samba Reggae 1 is probably the most common samba reggae rhythm; it's a simple implementation. Can be done, but requires a trigger-sized pulse on input. - Portamento (aka slew rate controller aka glide). Knob version fairly simple. CV version maybe possible, but a much bigger circuit. Haven't found a simple manual EG ~$7 in parts, depending mainly on whether 8+6 pins + hardware fits on shaek board or similar size perf. MiniADSR derived from this software for any number lower than mountHoleDiameter. Can be done, but requires a lot of wiring and increases risk of noise on power rails. Latest commits for file Images/loop.png d8deca9307 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/PRISMATIC SPHERE.png Normal file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/Panels/MAGIC MISSILE VCF.png create mode 100644 Schematics/SynthMages.pretty/SLIDE_POT_0547.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DIP-16_W7.62mm_Socket_LongPads.kicad_mod delete mode 100644 Hardware/Panel/precadsr_panel.svg create mode 100644 Hardware/Panel/precadsr_panel_al/precadsr_panel_al.kicad_pcb delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Jack_Hole.kicad_mod delete mode 100644 Schematics/SynthMages.pretty/IDC-Header_2x05_P2.54mm_Vertical_Fixed_Ground_Fill.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Trimmer_Pot_Hole.kicad_mod delete mode 100644 Panels/Font files/futura medium condensed bt.ttf ec09111f77 Futura BT font files The body text, captions, sub-headers, etc. In AD&D 1e.

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