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{ cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.57572 7.16319 facet normal 2.793007e-02 9.996099e-01 -0.000000e+00 facet normal 0.900359 -0.423669 0.0992904 vertex 7.43821 -2.945 20 facet normal 0.946342 -0.307486 0.0994494 facet normal 9.807819e-01 1.951069e-01 -2.437386e-04 facet normal -0.768293 0.629624 0.115323 facet normal 0.063536 0.807242 0.586791 vertex 4.4 -1.672 19.1916 facet normal -8.915778e-02 5.766338e-03 -9.960008e-01 vertex -1.063449e+02 9.725134e+01 1.290579e+01 facet normal 0.643664 0.528347 0.553666 facet normal -0.989339 -0.0974854 0.108192 facet normal -0.964171 0.25578 0.07036 vertex 3.43863 8.76148 20.0916 vertex -7.94123 1.00633 19.9506 facet normal -0.43089 -0.353627 0.83023 vertex -1.84727 9.28685 3.54602 facet normal -0.417289 -0.223046 0.880977 facet normal 0.45399 0.891007 -0 vertex -2.76756 -5.88138 19.9 vertex 2.94487 -2.00281 19.9 facet normal -0.0761302.

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