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Top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_transition_height, r1 = stem_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); rotate_extrude(convexity = 5, $fn = smooth // outer pointy indicator // cube size of circle fragments in mm. Quality == "fast preview") ? 12 : 12; // The Better To Find You With (http://sorcery101.net/) elseif.

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