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== A.Type" condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == A.Type" (condition "A.Type == 'via' && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'track' && B.Type == 'graphic')" (condition "A.Type == 'track'")) # This would override board.

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