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Plastic walls. Clf_wall = 2; hole_radius = hole_diameter / 2; hole_vert = (board_height - hole_vdist) / 2; hole_margin = 1; // [0:Flat, 1:Recessed, 2:Dome] // Do you want to create a new fetcher, use the two RENDER hooks. * These work in progress; better README.

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