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Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.07502 5.88782 facet normal 1.800798e-001 -3.061225e-001 9.348049e-001 facet normal 0.618898 -0.265121 0.739376 facet normal 0.0823699 0.081813 0.993238 vertex 5.39246 4.12472 7.87006 facet normal 0.192821 -0.747983 0.635092 facet normal 0.0393762 0.305317 0.951436 facet normal 2.081378e-15 -5.505611e-15 1.000000e+00 facet normal -0.115076 -0.00068584 0.993356 vertex -0.762348 -4.94225 21.7809 facet normal -5.477489e-002 9.390465e-002 9.940733e-001 facet normal -0.0914209 0.463058 0.8816 facet normal -0.695445 0.464678 -0.548115 facet normal 0.124714 0.987203 0.0993835 facet normal -0.0729369 0.0676723 -0.995038 vertex 5.35404 -8.44067 0.0433584 vertex 5.14212 -8.55763 0.0392904 facet normal -4.225692e-001 -1.881621e-003 9.063287e-001 facet normal -0.532838 -0.843287 -0.0703578 facet normal 0.15155 -0.00987306 0.9884 facet normal -0.459965 -0.538537 0.705982 facet normal -1.087067e-001 -4.840210e-004 9.940737e-001 vertex -1.365947e+000 -4.108084e+000 2.495526e+001 facet normal -3.874232e-001 -6.779889e-001 6.246874e-001 vertex 2.038963e+000 3.505762e+000 2.484855e+001 facet normal 0.0220277 0.097037 0.995037 facet normal 0.338927 0.181147 0.923209 facet.

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